Series details

Galaxy Unknown

A Galaxy Unknown

Author: Thomas Deprima

Publisher: Vinnia (2011)

A young ensign, recently graduated from the Northern Hemisphere Space Academy, is awakened abruptly in the middle of the night by alarms, flashing lights, and dire messages to abandon ship. The petite blonde pulls on some clothes and races through the spaceship in a desperate search for an available life pod-- but it appears all have already departed. So begins the epic story of Jenetta Carver. Get a tight grip on your book and prepare for an exciting adventure like few others because Jenetta is ready to take names and kick butts from one end of the galaxy to the other. She may be small, but she has an intellect as large as Colossus of Rhodes and makes General Sun-Tzu look like an amateur military enthusiast.

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Valour At Vauzlee

Author: Thomas Deprima

Publisher: Vinnia (2012)

A captured Raider officer, eager to secure his freedom, informs Space Command Intelligence of a planned attack on a convoy by a massive Raider armada. An effective spotter network and intelligence system usually allows the pirates to avoid SC warships, so for the first time in Galactic Alliance history, a task force of Space Command warships might have an opportunity to engage a fleet of pirate ships in mortal combat. The Space Command Admiral at Higgins SCB pulls out all stops to surreptitiously assemble a force of ten ships, the most that can be secretly diverted, to face off against the Raider ambushers. One of those ships happens to be the Prometheus. Jenetta Carver, the newest Lt. Commander in Space Command, on her way to Earth for a medal ceremony for acts of outstanding valor, finds herself again caught up in a life or death situation. The Prometheus arrives at the rendezvous point, a month from Higgins SC Base, to await the arrival of the other ships, and a call for help from the convoy.

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The Clones Of Mawcett

Author: Thomas Deprima

Publisher: Vinnia (2012)

While digging through the ruins of a long dead civilization on the planet Mawcett, a team of Terran and Nordakian archeologists find an underground tunnel leading to a door in such extraordinary condition that it could have been fabricated as recently as that morning. They labor throughout the day, using every modern device available to them, but are unable to gain entry. Then, in the early hours of the new day, seemingly in response to the screams of a frustrated, over-tired scientist, the door slides noiselessly open. Upon passing through the entranceway, the archeologists are stunned to find an elaborate complex in pristine condition. Summoning the courage to venture further, they enter a large circular chamber lined with strange electronic equipment, and immediately become engrossed in examining strange symbols etched into the floor near the center of the room. Suddenly, they're bathed in a strange light that paralyzes them where they stand. They watch in frozen terror as a clear, circular wall rises up around them. When the enclosed area begins to fill with a dense ocher gas smelling of persimmons, the dig site laborers, who had witnessed the activity from the periphery, run screaming for the entrance.

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Trader Vyx

Author: Thomas Deprima

Publisher: Vinnia (2012)

Advanced weapons manufactured for Space Command are being offered for sale on the galactic black market. Trader Vyx, an undercover operative for Space Command, the military arm of the Galactic Alliance, has been sent into the Frontier Zone to procure several weapons from an Alyysian arms merchant, as part of an effort to trace the serial numbers and end the thefts. All is going smoothly until a Tsgardi mercenary enters the room. He utters a profanity as he recognizes Vyx and immediately reaches for his sidearm. Vyx grabs for his own sidearm, but then has to dive for cover as the weapon merchant's bodyguards open up, turning the room into a killing zone of deadly crossfire. Vyx manages to kill the mercenary and escape, but is hotly pursued by bodyguards who believe him responsible for the shooting incident that severely wounded their boss. The chase continues through the small Gollasko Colony as Vyx uses all of his skills to evade guards bent on ending his life. Each time he thinks he's lost his pursuers, they turn up again.

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Milor!

Author: Thomas Deprima

Publisher: Vinnia (2012)

Terrorists are creating a climate of fear on the planet Arrosa, and although no demands have been made, nor claims of credit taken for the attacks, the Prime Minister believes that the government of their neighboring planet, Selax, is solely responsible. As commander of the only Space Command base in that part of space, Captain Jenetta Carver is responsible for maintaining the peace, and the task of preventing a system-wide war falls squarely upon her shoulders. Meanwhile, several Milora have been observed in the company of an arms merchant's Tsgardi henchmen. The Milori, an ugly warlike race often compared more to cockroaches then humanoid life forms, come from a home planet well outside Galactic Alliance borders. There's an old saying in Space Command that, like cockroaches, if you see one Milora, there're probably a thousand more concealed nearby.

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Castle Vronam

Author: Thomas Deprima

Publisher: Vinnia (2012)

From inside a giant asteroid, hundreds of light years from Earth, Admiral Jenetta Carver is beginning to look forward to a trip home, and finally receiving command of her own ship. Her five-year tour of duty as the Base Commander of the Stewart SC Base is nearing an end, and the ship carrying her replacement has been underway for more than a year. However, when the GSC destroyer carrying Admiral Vroman is attacked just a few light years from the base, her plans are quickly forgotten. Rescue ships arriving at the site the next day find only corpses aboard the Lisbon, while a severely damaged freighter with a dead Tsgardi crew floats nearby. There's no sign of the admiral, and most of the SC crew is missing. The Milori Military Forces, unsuccessful in their first attempt to defeat the Galactic Alliance and annex its territory, are preparing for a second assault. Emperor Maxxiloth has decided he won't be embarrassed a second time and sends every ship available in his empire as part of the new invasion force. Months later, a shuttle touches down on a primeval world far inside the Frontier Zone, where Admiral Vroman and the senior officers from the GSC destroyer Lisbon are to be marooned by their Milori captors. As the rest of the crew is being shuttled down to the surface, the officers quickly draw up a plan of survival. Left with only the most basic of supplies and equipment, the spaceship crew must learn how to exist in a hostile, planetary environment. While the forces at Stewart are preparing for an imminent attack by the Milori, the crew of the Lisbon is learning that they have some rather large and particularly nasty neighbors with voracious appetites and predacious habits.

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Against All Odds

Author: Thomas Deprima

Publisher: Vinnia (2011)

War has kept Admiral Jenetta Carver far from home for twelve years. With the advent of peace, she takes a well-deserved vacation and returns to Earth for a visit before her duties as Military Governor and Supreme Military Commandeer of Region Two prevent such a trip for more years. She picks up her two sisters on the way home and the three women surprise their mom with the unannounced visit. Just a week after arriving home, Jenetta receives word that Region Two has been invaded. No war has been declared, and details are sketchy, but Tsgardi Warriors have landed on at least one planet a hundred light years inside the border and begun rounding up, harassing, and in some cases killing the citizenry. Determined not to let the news interfere with her mother's joy of having her three daughters with her, she doesn't mention the invasion at home, but she's summoned to appear at Space Command Supreme HQ to discuss the situation. As Jenetta begins the trip back to her base, she begins formulating plans and sending orders so that all will be in readiness when she arrives. She's determined to deal with the Tsgardi situation once and for all, and in a manner consistent with the way she dealt with the Milori situation. When an enemy refuses to let you live in peace, the only action you can take is remove their ability to ever wage war against you again. Jenetta doesn't yet know that the Tsgardi thrust into Region Two is just the tip of the lance. Three other interstellar powers have joined the effort to arrogate the new territory before Space Command can move security forces into place. Jenetta's tiny fleet will face an armada a thousand warships strong. It's not just another day at the office.

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Return To Dakastee

Author: Thomas Deprima

Publisher: Vinnia (2011)

The same archeological team who uncovered a secret underground bunker on Dakistee sixteen years earlier, when the planet was still named Mawcett, has discovered a new facility. They struggle for months to open the entrance, but the structure defies all their efforts. Finally admitting defeat, they send a message to Admiral Jenetta Carver, beseeching her to come help once again. In Region Two, Admiral Jenetta Carver is besieged with mundane work. Although she would love to drop everything and head for Dakistee, she can't possibly get away. But she also can't ignore the possibilities of what treasures, or dangers, the facility might represent. Fortunately, the battleship Hephaestus is in port, and the ship's third watch commander is available for a special assignment. Christa is far from thrilled with the prospect of giving up her seat on the bridge, even temporarily, but when an admiral says go, you go. It doesn't matter that the admiral is your sister. Christa expects to make a quick trip, with a speedy return to the Hephaestus, but as with Jenetta, assignments often tend to take unexpected side trips into unique and dangerous situations.

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